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Using tabletop roleplaying games in your school

Programme: Reading Schools
Genre: Gaming
Age group: 6-8, 9-11, 12-14, 15-18

Various shapes of dice sitting on a wooden table

Tabletop roleplaying games (TTRPGs) such as Dungeons and Dragons offer learning opportunities across the curriculum, as well as promoting reading and writing for pleasure. Below, you’ll find our downloadable guide on the benefits of using tabletop roleplaying games in classrooms and libraries. It contains:

For further resources to support gaming and literacy see: